Rapid User Interface

SimVentive’s drag and drop UI Builder lets designers create the user interface for a game by selecting, placing, and configuring user interface widgets such as images, web pages, maps, and tables. SimVentive provides more than 20 types of interactive widgets that display HTML formatted text and graphics, audio and video (using the Java Media Framework and Quicktime), text to speech (using the Java Speech API and third-party speech libraries), two dimensional Scalable Vector Graphics, Java 3D graphics with VRML and X3D support, mouse-sensitive maps and images, along with the usual buttons, tables and radio buttons.

Simulation designers use SimVentive’s event-based framework to specify how and when user interactions with widgets trigger events, and how widgets and SimVentive behavior rules respond to events sent by other widgets and rules.